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Some of the objects that players find will open learning activities. These activities can also be done independently and are separated in 9 Learning Modules:
· Karen's Letter - 7 activities in constructing short sentences
· Comma Sense - 11 exercises on punctuation
· Write it Right - 10 exercises on homonyms
· From ABC to Z - 11 activities on alphabetical ordering
· Clear Statements - 9 activities to demystify paycheck statements
· The Automatic Teller - 2 simulated ATM activities
· Getting Informed - 10 activities on filling out forms
· The Numbers Game - 6 activities to simplify arithmetic
Along with the Learning Modules, the game section provides the context for problem-solving activities that help enhance the player’s ability to:
· Understand written instructions
· Plan a problem-solving strategy
· Take notes and analyze situations
· Find information in a text Interpret a document on the basis of its context
· Choose solutions or find alternative solutions
· Distinguish between relevant and irrelevant information
· Draw conclusions and synthesize information.
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