Plumo on the Farm

Plumo on the Farm!

This title has met the California Learning Resources Network review criteria and is included on the CLRN web site.

Plumo on the Farm! was created by educational games specialists as a series of learning activities for children from 5 to 7 years old.

 

Plumo on the Farm Single

$24.95

Plumo on the Farm 5 Pack

$90.00

Plumo on the Farm 10 Pack

$165.00

Plumo on the Farm 25 Pack

$310.00

Best Software, Early Elementary, Thinking Skills Category,
Fall 2001

These activities use a range of multimedia tools to enable children to develop basic cognitive skills (observation, seriation, classifying, finding relationships, etc.) through play.

Plumo the parrot accompanies young users as they explore the world. In Plumo at the Zoo, he invited preschoolers to visit zoo animals who each presented an educational game.

In Plumo on the Farm!, the loveable parrot has returned to help children from 5 to 7 develop cognitive skills appropriate for their age. Through all their activities, the children are guided by Plumo's instructions, encouragement and advice.

Learning Objectives

· Completing logical and numerical series

· Establishing spatial relationships between objects : above, in front of, etc.

· Learning numbers from 1 to 100

· Combining a sequence of directions (up, down, right, left)

· Reading and setting time on digital and analog clocks

· Making distinctions based on several criteria · Recognizing symmetry

· Completing symmetrical patterns

· Putting consecutive and non-consecutive numbers in order

· Classifying objects according to two criteria Each activity contains

· Rich, varied and stimulating graphics and sound

· Two levels of difficulty, adapting to several levels of ability

· Amusing and endearing characters who occasionally burst into the action to give positive feedback

· Simple navigation with easy-to-use buttons

· Surprises that will sustain the child's interest

A sampling of activities in Plumo on the Farm! :

· A flower garden that you water by connecting the sections of an unusual hose

· A clock that you must set to a given time in order to bring a scene to life

· A magic blackboard on which you draw a mystery animal by following the dots, in numerical order or increments of 2, 3 or 5

· A beehive, where you reveal the contents of each cell by pairing an animal with the sound it makes

· Barn doors on which you complete a symmetrical pattern

· A beauty contest for pigs that you arrange according to details of their portraits

· A clothesline on which you can hang items only if their numbers are in increasing order

· A bridge that you complete with colored sections following a logical sequence

· Pentium processor or higher

· 2000, XP,VISTA OR WIN 7(32 BIT)

· 16MB of RAM

· Color monitor

· 4X CD ROM drive or faster

· 68040 processor or higher

· Mac OS 7.6.1 or later

· 16MB of RAM

· Color monitor

· 2X CD ROM drive or faster (4X recommended)

InnovativeEducation.com

3136 RadFord Drive.

Indianapolis, Indiana 46226

fax PO’s to 317-251-5870         phone 317-251-5825